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Custom Matrix & Vector Math
As part of a C# based assignment, I created custom vector 2/3/4, and matrix 2x2/3x3/4x4 classes with respective transpose, inverse, multiplication, and translation methods for moving navmesh agents in a unity scene.
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Retro Arcade Game
Created my own version of the Atari classic Space Invaders; using the play.h single header game library developed by sumo digital. Custom classes were made which inherited from the game header for UI, Text, Player, Invaders, and Game object elements.